Microsoft’s head of Xbox and gaming, Phil Spencer, has confirmed the corporate isn’t engaged on a streaming-only console. Rumors beforehand urged that Microsoft’s next-generation Project Scarlett console would ship with each a high-end model, and a “cloud console” with restricted quantities of native compute for issues like like controller enter, picture processing, and collision detection.
“We are not working on a streaming-only console right now,” explains Phil Spencer, Microsoft’s gaming chief, in an interview with Gamespot. “We are looking at the phone in your pocket as the destination for you to stream, and the console that we have allows you to play the games locally.”
Microsoft’s plans for a second console had been scrapped earlier this yr, because of developer issues and a much bigger deal with xCloud. Microsoft is now pushing forward with its xCloud public trials, after exhibiting off the cloud gaming service at E3 this yr. A public beta is anticipated to launch in October, providing Xbox followers the possibility to stream and proceed some video games on their telephones.
Microsoft’s Project Scarlett console will embody 8K graphics, SSD storage, and ray tracing help when it launches in the course of the holidays subsequent yr. Microsoft is together with a custom-designed CPU primarily based on AMD’s Zen 2 and Radeon RDNA structure, and it’s promising this new processor shall be 4 occasions extra highly effective than the Xbox One X. Microsoft can also be utilizing quick GDDR6 RAM, and is specializing in enhancing framerates in video games. Halo Infinite is the primary confirmed launch title for Project Scarlett.